DLE Mode
Risk of Rain 2: Items DLE - Guess the secret item
Guess the secret Risk of Rain 2 item using rarity, stacking, expansion, and category clues.
Daily
Daily challenge
The daily answer is the same for everyone.
Compare the clues and narrow the field until the right answer is the only one left.
How the clues work
About this challenge
In Risk of Rain 2, the run is rewritten every time a chest opens. White, green, and red drops change attack speed, risk, and how you clear a stage — and void items rewrite the rule with a corrupted twin.
Guess the secret item from the roster. Compare rarity and numeric tier with higher/lower arrows, read stacking type, pin the expansion pack, and filter damage, healing, utility, and on-kill tags. Corruptible marks base items that have a void counterpart; void items themselves sit on the other side of that trade.
Challenge list
Answers and clues from the round
Review the full list behind this challenge, including answers, traits and clues to check after you play.
| Item | Rarity | Stacking | Expansion | Category | Tier | Corruptible |
|---|---|---|---|---|---|---|
|
Common | Linear | Base | Damage, Technology | 1 | No |
|
Common | Linear | Base | Utility, Technology | 1 | No |
|
Common | Linear | Base | Healing | 1 | No |
|
Common | Linear | Base | Damage | 1 | No |
|
Common | Linear | Base | Healing | 1 | Yes |
|
Common | Linear | Base | Healing | 1 | No |
|
Common | Linear | Base | Damage | 1 | No |
|
Common | Linear | Survivors of the Void | Damage | 1 | No |
|
Common | Special | Seekers of the Storm | Utility, Mobility | 1 | No |
|
Common | Linear | Base | Utility, Sprint, Mobility | 1 | No |
|
Common | Linear | Base | Damage | 1 | No |
|
Common | Linear | Base | Damage, On kill | 1 | No |
|
Common | Linear | Base | Damage | 1 | Yes |
|
Common | Linear | Base | Healing | 1 | No |
|
Common | Linear | Survivors of the Void | Damage, Utility, Mobility | 1 | No |
|
Common | Linear | Base | Healing, On kill | 1 | No |
|
Common | Linear | Survivors of the Void | Utility | 1 | No |
|
Common | Linear | Base | Utility, Mobility | 1 | No |
|
Common | Linear | Base | Utility, Technology | 1 | No |
|
Common | None | Survivors of the Void | Healing | 1 | No |
|
Common | Linear | Base | Utility, Technology | 1 | No |
|
Common | Linear | Survivors of the Void | Utility | 1 | No |
|
Common | None | Base | Utility | 1 | Yes |
|
Common | Linear | Base | Damage | 1 | No |
|
Common | Linear | Base | Damage | 1 | No |
|
Common | Hyperbolic | Base | Utility, Technology | 1 | No |
|
Common | Linear | Base | Healing, Utility, On kill | 1 | No |
|
Common | Hyperbolic | Base | Utility | 1 | Yes |
|
Common | Linear | Base | Damage | 1 | Yes |
|
Common | Linear | Base | Utility, Mobility | 1 | No |
|
Uncommon | Linear | Base | Damage | 2 | Yes |
|
Uncommon | Special | Base | Utility, On kill, Technology | 2 | No |
|
Uncommon | Linear | Base | Damage, On kill, Mobility | 2 | No |
|
Uncommon | Linear | Seekers of the Storm | Utility | 2 | No |
|
Uncommon | Linear | Base | Utility | 2 | Yes |
|
Uncommon | Linear | Base | Damage | 2 | No |
|
Uncommon | Linear | Base | Utility, Technology | 2 | Yes |
|
Uncommon | Linear | Base | Utility, On kill | 2 | No |
|
Uncommon | Linear | Base | Healing | 2 | No |
|
Uncommon | Linear | Base | Utility, Mobility | 2 | No |
|
Uncommon | Linear | Survivors of the Void | Utility, On kill, Mobility | 2 | No |
|
Uncommon | Linear | Survivors of the Void | Damage | 2 | No |
|
Uncommon | Linear | Base | Healing, Utility, On kill | 2 | No |
|
Uncommon | Linear | Base | Damage | 2 | Yes |
|
Uncommon | Linear | Base | Healing | 2 | No |
|
Uncommon | Linear | Base | Healing | 2 | No |
|
Uncommon | Hyperbolic | Base | Damage | 2 | No |
|
Uncommon | Exponential | Base | Utility, Technology, Mobility | 2 | No |
|
Uncommon | Linear | Base | Damage | 2 | No |
|
Uncommon | Linear | Base | Damage | 2 | No |
|
Uncommon | Linear | Base | Utility, Mobility | 2 | No |
|
Uncommon | None | Survivors of the Void | Utility | 2 | No |
|
Uncommon | Linear | Base | Utility, Sprint, Mobility | 2 | No |
|
Uncommon | Linear | Base | Damage | 2 | Yes |
|
Uncommon | Special | Survivors of the Void | Utility | 2 | No |
|
Uncommon | Linear | Survivors of the Void | Damage | 2 | No |
|
Uncommon | Linear | Base | Damage | 2 | No |
|
Uncommon | Linear | Base | Damage | 2 | Yes |
|
Uncommon | Linear | Base | Damage | 2 | No |
|
Uncommon | Linear | Base | Utility, Sprint, Mobility | 2 | No |
|
Uncommon | Linear | Base | Damage, On kill | 2 | Yes |
|
Legendary | Linear | Base | Utility | 3 | Yes |
|
Legendary | Linear | Base | Healing, Utility | 3 | No |
|
Legendary | Exponential | Base | Utility | 3 | No |
|
Legendary | Linear | Survivors of the Void | Healing, Utility | 3 | No |
|
Legendary | Linear | Survivors of the Void | Utility | 3 | No |
|
Legendary | Linear | Base | Utility, On kill | 3 | No |
|
Legendary | Linear | Base | Damage, Technology | 3 | No |
|
Legendary | Linear | Base | Damage, On kill | 3 | No |
|
Legendary | Linear | Base | Utility, Technology | 3 | No |
|
Legendary | Linear | Base | Utility | 3 | Yes |
|
Legendary | Linear | Base | Damage, On kill | 3 | No |
|
Legendary | Reciprocal | Base | Damage, Utility, Technology, Mobility | 3 | No |
|
Legendary | Linear | Base | Damage, Utility, On kill | 3 | No |
|
Legendary | Linear | Base | Utility, Technology | 3 | No |
|
Legendary | Linear | Base | Healing, On kill | 3 | No |
|
Legendary | Linear | Survivors of the Void | Damage, Technology | 3 | No |
|
Legendary | Linear | Base | Damage | 3 | No |
|
Legendary | Linear | Survivors of the Void | Damage, Technology | 3 | No |
|
Legendary | Linear | Base | Healing | 3 | No |
|
Legendary | Linear | Base | Damage, On kill, Technology | 3 | No |
|
Legendary | Hyperbolic | Base | Damage, Technology | 3 | No |
|
Legendary | Linear | Base | Damage | 3 | No |
|
Legendary | Linear | Base | Utility, On kill | 3 | No |
|
Legendary | Linear | Survivors of the Void | Damage, Technology | 3 | No |
|
Legendary | Linear | Survivors of the Void | Damage | 3 | No |
|
Legendary | Linear | Base | Damage, Technology | 3 | No |
|
Legendary | Linear | Base | Damage, Utility, On kill | 3 | No |
|
Boss | None | Base | Utilidade | 4 | No |
|
Boss | Linear | Base | Damage | 4 | Yes |
|
Boss | Linear | Survivors of the Void | Damage, On kill | 4 | Yes |
|
Boss | Linear | Base | Utility, Technology | 4 | Yes |
|
Boss | Linear | Base | Damage | 4 | Yes |
|
Boss | Linear | Base | Utility | 4 | Yes |
|
Boss | Linear | Base | Damage, Healing, Utility, Mobility | 4 | Yes |
|
Boss | Linear | Base | Damage, Sprint, Mobility | 4 | Yes |
|
Boss | Linear | Base | Healing | 4 | Yes |
|
Boss | Linear | Base | Damage | 4 | Yes |
|
Boss | Linear | Base | Utility | 4 | Yes |
|
Boss | Linear | Base | Healing | 4 | Yes |
|
Boss | Linear | Base | Utility | 4 | Yes |
|
Boss | Linear | Base | Damage | 4 | Yes |
|
Boss | Linear | Base | Healing, Utility | 4 | Yes |
|
Lunar | None | Base | Utilidade | 5 | No |
|
Lunar | Linear | Base | Utility | 5 | No |
|
Lunar | Linear | Base | Healing | 5 | No |
|
Lunar | Linear | Base | Utility | 5 | No |
|
Lunar | Reciprocal | Survivors of the Void | Damage | 5 | No |
|
Lunar | Linear | Base | Damage | 5 | No |
|
Lunar | Linear | Survivors of the Void | Utility | 5 | No |
|
Lunar | Linear | Base | Utility | 5 | No |
|
Lunar | Exponential | Base | Utility | 5 | No |
|
Lunar | Linear | Base | Damage | 5 | No |
|
Lunar | Exponential | Survivors of the Void | Utility | 5 | No |
|
Lunar | Exponential | Base | Utility | 5 | No |
|
Lunar | Linear | Base | Utility | 5 | No |
|
Lunar | Exponential | Base | Damage | 5 | No |
|
Lunar | Linear | Survivors of the Void | Healing | 5 | No |
|
Lunar | Linear | Base | Utility | 5 | No |
|
Lunar | Linear | Base | Utility | 5 | No |
|
Lunar | Linear | Base | Damage | 5 | No |
|
Void | Linear | Survivors of the Void | Utility | 6 | No |
|
Void | None | Survivors of the Void | Utility | 6 | No |
|
Void | Linear | Survivors of the Void | Damage | 6 | No |
|
Void | Linear | Survivors of the Void | Utility | 6 | No |
|
Void | Linear | Survivors of the Void | Damage | 6 | No |
|
Void | Linear | Survivors of the Void | Damage, Technology | 6 | No |
|
Void | Linear | Survivors of the Void | Utility | 6 | No |
|
Void | Linear | Survivors of the Void | Damage | 6 | No |
|
Void | Exponential | Survivors of the Void | Utility | 6 | No |
|
Void | Linear | Survivors of the Void | Damage, Utility | 6 | No |
|
Void | Hyperbolic | Survivors of the Void | Utility | 6 | No |
|
Void | Linear | Survivors of the Void | Damage | 6 | No |
|
Void | Linear | Survivors of the Void | Healing, Sprint, Mobility | 6 | No |